Hello Item Server

About a month after the architecture definition, the first draft version of an item server is ready. It shows objects as bots in chat rooms.

Key features:
  • distributed architecture
  • transactions
  • item management
  • item bots
  • room-inventory management
  • separate database backend as webservice
  • identity updates
  • identity storage as webservice
  • admin GUI
I will now turn back to the client to add displaying of objects and interaction with objects.

[Why is there an Asgard Mothership? The item server was called "Odin". The backend project "Mirmir" and the complete framework, which for sure will get more components: "Asgard"]